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 MVP Handbook

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Ayah Diamon
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Join date : 2009-11-30
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PostSubject: MVP Handbook   Sat Dec 05, 2009 1:00 pm

[Author's
Note : Don't depend too much on the guide, you can always experiment on
your own. And maybe you can create one of the best builds ever :3]


[Stats]


40 Dex
40 Vit
Rest into STR/AGI, For every 3 agi, put 1 strength.
1 Luk

[Endgame Gear]

Head: +4 MVP Valk Helm - Vanberk Card [1], Baphomet Horns
Mid:
Dragon Wing Ears - Vanberk Card [1], Red Glasses - Vanberk Card [1],
Red Glasses - Nightmare Card [1], Red Glasses - Leaf Cat Card [1]
Armour:
+5/+5/+5/+5/+5/+5/+5 Glittering Jacket [1], Gilded Cuirass [1],
Bathory/Dokebi/Marc/Pasana/Porcellio/Sandman/Swordfish/EvilDruid
Weapon: +10 Book [3], +10 Encyclopedia [2], +10 Elemental Book [3], ALL AK Cards
Shield: +4 Strong Shield [1], +5 Valkyrja's Shield [1], 2x Alice Card
Garment: +7/+5/+5/+5/+5/+5/+5 Wool Scarf [1], Hode Card/Raydric/Marse/Jakk/Dustiness/Isis/GiantWhisper
Footgear: Tidal Shoes - Green Ferus Card [1], Enhanced Shackles
Accessories: 2x Lantern of Hope - Both Mantis Card [1], The Sign, Refined Bloodied Shackle Balls

------------------------------------------------------

[Endgame Stats]


Regular

Str: 120+14
Agi: 1+12
Vit: 100-120
Int: 22
Dex: 74-94+6
Luk: 100


Dispel Build (If you are dispelled, and you do not want to change your feelings to the map the MVP is on)

Str: 118+14
Agi: 114+12
Vit: 41
Int: 12
Dex: 90+6
Luk: 80
(Not sure if sakto siya sa level ng server natin)

Anti-Stun Build [Works well against LHZ MvP if your lazy]

Str: 120
Agi: 1
Vit: 116
Int: 10-20
Dex: 40-60
Luk: Rest Here

[Endgame Use-able items] - Have these at all times

15x Berserk Potion
300x Grape Juice
10x Butterfly Wing/Ultimate Butterfly Wing
150x Fly Wing/Ultimate Fly Wing

*Have like 3-5k of each item in storage

[Battle Mode & /q1 & /q2]

F12
#1: Warm Wind Level 1, Level 2, Level 3, Level 4, Level 5, Level 6,
Level 7 (scroll down), Grape Juice (Scroll up), Flying Side Kick (Right
Click)
F12 #2: Comfort of the Stars, Moon, Sun, Wamrth of the Stars, Moon, Sun, Feelings Level 1, Feelings Level 2, Feelings Level 3
F12 #3: Counter Kick, Whirlwind Kick, Shadow Jump, Prepare Counter Kick, Prepare Whirlwind Kick, Breakfall, Running

[Before & During Fighting AN MVP]

1.
Make sure you have miracle (save your feelings at nameless_i, summon
barricades and attack it at 193 aspd using wamrths). The Reset Feelings
NPCS is in Old Payon.

2. Always have all your comforts activated, keep warmths on, always have breakfall on, and prepare whirlwind/counter kick on.

3. Start using Grape Juice (Scroll Up Hotkey) when you have 1/4th SP left.

4. Always make sure Berserk Potion Buff is ON.

5.
Always make sure you have Full Chemical Protection. If you have no FCP
slave, or have no friends that can FCP you, there is a solution. First
of all, if you don't have FCP, your bathory card armor & marc card
armor NEED to be in gilded armor (unbreakable). You also need a +10
Book [3] with 2x AK Cards & 1x Golem Card (Unbreakable)

6. If
you have no strong shield, make sure your back is facing a wall when
fighting an MVP, otherwise knockback will make your life miserable.

7. For MVP's that use the sleep status, put on your Nightmare mid-gear card on.


Quote :

[Leveling]

Not
sure about anything below lv 130 as a paladin, since I just leeched my
high wiz, but Ive heard of using Spear Quicken w/ Ahlspiess and Wind
Endow at Ice Titans, Spear Quicken w/ Ahlspiess and Holy Cross spam on
Skelings.

However, around lv 130, with full HP gear, 3x Hydra
Card 1x Skel Worker Card Blade, Thara Frog carded Shield, Shield Buffs,
Defender, and Sacrifice, you can kill 4 of the 6 lhz biolab 03 dungeon
mobs in 5 hits or less (Sniper, SinX, and HP mobs mostly ... you can
kill WSes too, but be careful when they use fury. LKs can oneshot you
with Fury and Spiral combo, and HWizes are ghost element, meaning that
using Sacrifice on them is not recommended. Also, be sure to avoid the
miniboss versions of the mobs, since they have a lot more HP, and give
less exp and drops than their weaker counterparts) This requires you to
teleport around a lot, and teleport back to town for heals/SP, but it
gives a great amount of exp, and good drops to boot.

You can
also kill Bow Guardians in Thor3 with Sacrifice (Alice Carded Shield
since everything in thor03 is considered boss protocol, and Pasana
carded Armor w/ Jakk carded Garment for the Kasas that love to spam
fire element skills.) Same deal as lhz 03, teleport around, hit Bow
Guardians w/ sacrifice (be sure that defender is up), and teleport back
to town when your HP or SP is low. You can also use Sacrifice on
Byrogues if you happen to find one, but avoid trying to kill anything
else (Sword Guardians and Salamanders specifically, because their
Shield Reflect will kill you before your Sacrifice kills them).

[Endgame Gear]

Head: +4-10 HP Valk Helm - Grand Peco Card, Gibbet Card.
Mid:
Any of the All Stats+1 Midgears - Gibbet Card, Leaf Cat Card, Leib
Olmai Card, Giant Hornet Card, Giearth Card, Blue Acidus Card,
Ungoliant Card or Arc Angeling Card.
Lower: G.Pipe, Father's Moustache (if possible w/ Arc Angeling Card for Combo).
Armour:
+4-10 Padded Armor - Peco Peco Card. +4-10 Silk Robe - Pasana Card,
Swordfish Card, Dokebi Card, Sandman Card, Bathory Card, Marc Card.
Weapon: +4-10 Blade or +4-10 Orcish Sword (unbreakable) - 4 Fabre Cards
Shield:
+4-10 Valkyrja's Shield or +4-10 Sacred Mission (unbreakable and
+vit/int) or +4-10 Strong Shield - Alice Card, Medusa Card, Ant Egg
Card.
Garment: +4-10 Wool Scarf - Raydric Card, Marse Card, Jakk
Card, Dustiness Card, Hode Card, Isis Card, Whispering Card or Aliot
Card.
Footgear: +4-10 Tidal Shoes - Green Ferus Card.
Accessories: Armor Charm, CEB - Spore Card, Clip, CEB or Diablos Ring - Phen Card, Creamy Card.

[Endgame Stats]

Full Support

120 Vit (For HP, Status immunity, Physical dmg reduction)
100-120 Dex (For reduced cast time)
100-120 Int (For Healing power, Status resistance, Magical dmg reduction)

rest in Str (For Carrying space)

[Endgame Use-able items] - Have these at all times

Cold/Fire/Thunder/Earth Resist potions (Plasma Card)
Giggling Box (Wraith Card)
Yggdrasil Berries/Yggdrasil Seeds
Panacea
Yggdrasil Leaves

[Before & During Fighting AN MVP]


1.
Always make sure the Star Gladiator is devoted, with Guard (to prevent
some attacks), Reflect Shield (to add to the DPS), Defender (when
needed) and Endure (for MDef against the MVPs AoEs) active. If you have
enough healers, you can devote other classes too (Professors,
Gunslingers, Warlocks, Arch Bishops, etc)

2. Do not wear Evil Druid
Armor, you wont need Stone Curse/Freeze immunity if you have the Star
Gladiator devoted (you taking their dmg breaks you from Stone Curse and
Freeze status).

3. Unless the Healers are having a tough time
keeping you alive, feel free to use Gospel on the Star Gladiator to
speed up the killing process (Land Protector will prevent this though,
and if you have a professor using Volcano/Violent Gale/Deluge, be sure
he has cast this before using Gospel).

4. Keep Cure Hotkeyed, and use it to cure Silence/Confuse/Blind statuses afflicted on party members.

5.
Use Providence on all party members against Demon Race MVPs, or MVPs
that like to spam Holy Element Skills (Fallen Bishop Hibram, Amon Ra)

6.
If you dont have Strong Shield equiped, make sure you have your back
against a wall against MVPs that like to spam pushback skills (Atroce,
Beelzebub, Ifrit, Stormy Knight). If you are knocked off screen from
the Star Gladiator, re-devo them ASAP.

7. If the Star Gladiator
dies, you can act as an emergency tank (w/ Alice Carded shield).
Distract the MVP long enough until someone resurrects the SG, then
re-devo him ASAP (usually takes a couple of tries to redevo them due to
scripting issues).

8. Dont hesitate to heal yourself or others, or use Giggling Boxes/Yggdrasil Seeds/Yggdrasil Berries in tough situations.

9.
If you can afford to take the dmg, or wont be taking any AoE dmg at
all, make sure the Professor in the party keeps Land Protector off of
you so that the Arch Bishop in the party can cast Sanctuary under you
to help the healing process.


And as for Abraing
Sages/Professors, you really dont need much in stats/equips unless you
plan on providing additional support (such as Soul Exchange, Land
enchants, Dispel).

Leaf Tiara/Smokie carded Accessory helps for when you get Hiding from Abracadabra.
Bathory Carded Armor prevents Coma from affecting you from Abracadabra.

Also,
even though Land Protector can cancel out a Star Gladiator's Warmth
skill, you can lay it down to protect the SG from AoEs w/o it affecting
their Warmth on the MVP. Just make sure that the party's SG is standing
just on the edge of the LP, while the MVP and its mobs are off of the
LP.



[MVP List & Strategy]

Stormy
Knight [Wear unfrozen armor, use Warm Wind 1 Earth, no
paladin/professor needed as long as your priest has over 5k heals and
makes sure you are agi/blessed/assump]
~ This MVP needs only a party of 2

Mistress
[Wear unfrozen armor, use warm wind 1 Earth, no paladin/professor
needed as long as your priest has over 5k heals and makes sure you are
agi/bless/assump]
~ This MVP needs only a party of 2

Dracula
[Wear bathory armor, use warm wind 7 Holy, no paladin/professor needed
as long as your priest has over 5k heals and makes sure you are
agi/bless/assump]
~This MVP needs only a party of 2

Turtle
General [wear water armor, use warm wind 4 Fire, no paladin/professor
needed as long as your priest has over 5k heals and makes sure you are
agi/bless/assump]
~This MVP needs only a party of 2 unless MOBS are abundant, in which case a party of 3 is required
~Tell Priest to kill surrounding MOBS with Judex or moderate DPS skill.

Dragon Lord [wear unfrozen armor, use warm wind 1 Earth, paladin & professor required]
~This MVP needs a party of 4 (Unless you have 2 Ranger / 1 Paladin (Paladin FCPed)
~Have
Professor constantly Dispel Dragon Lord until it reaches the next stage
(Either 18.3 million HP or 8.3 million HP, i forget)

Garm [Wear unfrozen armor, use warm wind 2 Wind, professor required for land protector if you have no Strong Shield (1)]
~This MVP needs a party of 2, a party of 3 if the Star Glad has no Strong Shield

Dark
Lord [wear bathory armor, use warm wind 7 Holy, no paladin/professor
needed as long as your priest has over 5k heals and makes sure you are
agi/bless/assump]
~This MVP needs only a party of 2

Bacsojin [wear water armor,
~This MVP needs a party of 3, paladin.

Maya [wear earth armor, use warm wind 4 Fire, no paladin/professor needed as long as it doesn't go into Fury mode]
~This MVP needs a party of 2, in some cases 3 (Paladin).

Lord of Death [wear bathory armor, use warm wind 7 Holy, paladin required for Devotion/Shield-Buffs.
~This
MVP needs a party of 3 or 4, 1 Stargladiator 1 Paladin 1 Priest, or 2
priests if the damage output by the boss is too high for one to handle
due to inexperience/no-gear

Samurai Spector (Incantation Samurai) [wear bathory armor, use warm wind 7 Holy, Paladin Needed.
~This MVP needs a party of 3, in cases where the SG/Priest is extremely geared/uses the right gear, party of 2.

Baphomet [wear bathory armor, use warm wind 7 Holy, then switch to Earth when it has like 2-3m left, Paladin Needed.
~This MVP needs a party of 3, in cases where the SG/Priest is extremely geared/uses the right gear, party of 2.

RSX [wear marc/porcellio armor as default, use warm wind 1 Earth, paladin required for Devotion/Shield-Buffs.
~If you are on the MVP map ein_dun02, kill teddy bears asap, they dispel.

Orc Hero [wear earth armor, use warm wind 4 Fire, Paladin & Professor needed.
~This MVP needs a party of 3 or 4, Professor can give you SP using soul change. Paladin for Devotion/Shield-BUffs.

Amon Ra [wear bathory armor, use warm wind 4 Fire, Paladin Needed]
~This MVP needs a party of 2 or 3, Paladin for Devotion/Shield-Buffs.

Vesper [wear marc/porcellio armor as default, use any element except ghost, paladin needed.
~This MVP needs a party of 3, Paladin for Devotion/Shield-Buffs.
~Kill surrounding mobs with flying side kick or have the paladin kill them with shield chain.

Detale [wear marc/porcellio armor as default, use warm wind 7 Holy, paladin & professor required.
~This MVP needs a party of 4, Paladin for Devotion/Shield-Buffs, Professor for Dispel.
~Some
argue that this MVP can be 3-manned without a paladin, this is true
only in the case if the star gladiator has fast reflexes and hits a
different level warm wind as soon as he is being reflected. Hitting a
different level of warm wind key, will stop your melee attacks, and
thus stopping reflect immediately giving the professor time to Dispel.

Gloom [wear fire armor, use warm wind 5 Ghost, Paladin Needed.
~This
MVP needs a party of 3, some say this MVP can be 2-manned, this is true
if the star gladiator analyzes the gloom's skills and changes his
resistances accordingly.

Cthulhu [wear angel wings, evil druid
armor, leaf cat mid-gear, mvp-valk helm as default, immune garment is
always default, any warm wind element except ghost (experiment with it)
~Do
not rely on priests to recovery you & pneuma you at the same time,
thus you will wear evil druid armor. It is critical that your damage
output stay consistent without pauses due to stone curse, if you have
slotted wind/water armor, it could be a different story.
~Evil Druid gives you resistance to stone curse, so make sure the priest keeps pneuma on you
~You will need a paladin, no professor required, carry 400 grape juice for Cthulhu
~Either
have 4 priests with 5k+ heals healing the paladin, or use a marriage
heal priest at 190 dex spamming 11-12k marriage heals while sanctuary
on himself and healing himself or have an extra priest with the
marriage heal.
~This MVP needs a party of 3 to 6.

Valkyrie
Randgris [wear tiamat/angel wings, porcellio/marc card armor as
default, immune garment as default, mvp valk helm as default (no bapho
horns), warm wind 6 Shadow weapon element]
~Same as Cthulhu, no professor required, except you wont need pneuma spammed at all
~Either use a marriage heal priest, or 4-5 5k+ priests to heal the paladin.
~If you don't flying side kick to the Valkyrie Randgriss with Warmth pre-activated, you will automatically be dispelled.
~Valkyrie
Randgris behavior formula is similar to Atroce in that it dispels you
on sight unless you are attacking it within 1 cell range with flying
side-kick and automatic warmth contact with the MVP.

Fallen Bishop

Lord Knight Seyren

Tao Gunka

Beelzebub

Thanatos

Atroce

Phreeoni

Drake

Pharaoh

Osiris

Werewolf

Orc Lord

Satan Morroc

2. Arch Bishop

3. Paladin

4. Professor

5. Abra Sage

6. Marriage Healing

Breaking Info for MVP

dark lord - breaks helms
garm - breaks weapons
evil snake lord - breaks shields (and has knock back)
bascojins mobs - strip shields
moonlight flower - full strip
rsx - breaks weapons
maya- breaks armors
gloom - breaks weapons and armors
orc hero - breaks armors

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